What's your experience been with unsupported and playable games so far?

Gryffin

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Feb 14, 2022
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Have you had any luck with unsupported games so far? What about playable games?
Are "playable" games generally reliable?
Are "unsupported" games really doomed for failure?
What about "unknown" games?
 

Kupfer

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Feb 3, 2022
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Are "unsupported" games really doomed for failure?

No,

S.T.A.L.K.E.R. SoC is awesome on the Deck, no clue why it's flagged as unsupported.

Tried Max Payne today, it launches, got a bunch of errors while loading, could watch the first cutscene and comic strip, but after that, it crashed.

GTA 4 only starts for me when started from the desktop environment, but when in game, its great.

F.E.A.R. also runs great, but it is "playable" right now. But it worked as good as now when it wasn't "playable" yet.


I didn't try to play multiplayer games yet, because there will be problems with anticheat, but for most

What about "unknown" games?

Only way to find out is trying out these games I guess.

RTCW ran super smooth when I tried it for a few minutes. Once you set up the controls it was quiet fun.
Same for DOOM 3 BFG, but I cannot say anything about possible gamebreaking bugs further in game.


I will continue to test some more games once my Deck is back.
 
Last edited:

darkkenny

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Apr 17, 2022
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Have you had any luck with unsupported games so far? What about playable games?
Are "playable" games generally reliable?
Are "unsupported" games really doomed for failure?
What about "unknown" games?
Noticed that Batman Origins is flagged as unsupported, played through the intro , up to the bat cave, so far no issues.
 

DAB12AC

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Apr 23, 2022
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Tried playing KOTOR today. The mouse (mapped to right joystick) is way too sensitive. I tried tweaking the sensitivity in-game, and adjusting the joystick’s dead zone globally on the device’s settings to no avail.

Anyone got any ideas?
 

Kupfer

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Feb 3, 2022
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165
Tried playing KOTOR today. The mouse (mapped to right joystick) is way too sensitive. I tried tweaking the sensitivity in-game, and adjusting the joystick’s dead zone globally on the device’s settings to no avail.

Anyone got any ideas?
Start game, press steam button, go one right to controller settings -> edit.

If you look around here, you will find dozens of settings to customize the controller mapping exactly to your liking.
 

DAB12AC

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Apr 23, 2022
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Start game, press steam button, go one right to controller settings -> edit.

If you look around here, you will find dozens of settings to customize the controller mapping exactly to your liking.
You beautiful bastard. You’ve done it.

Seems obvious but I likely wouldn’t have found it on my own. Figured the dead zone configs was the only adjustable setting.

Thank you!
 

kaosimian

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Apr 5, 2022
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You beautiful bastard. You’ve done it.

Seems obvious but I likely wouldn’t have found it on my own. Figured the dead zone configs was the only adjustable setting.

Thank you!
Did you find which setting to adjust? I've not managed to get a mouse to behave properly in-game at all, and based on a few threads and comments on reddit, i got the impression that it would either need the game to support raw input, or to put the deck into desktop mode and launch the game from there.

Most games I'm happy to use a controller, but on some i\d like to be able to use mkb
 

DAB12AC

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Apr 23, 2022
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3
Did you find which setting to adjust? I've not managed to get a mouse to behave properly in-game at all, and based on a few threads and comments on reddit, i got the impression that it would either need the game to support raw input, or to put the deck into desktop mode and launch the game from there.

Most games I'm happy to use a controller, but on some i\d like to be able to use mkb
Yeah it’s right joystick sensitivity. Once you find the correct screen it’s immediately obvious.
 

markipolo

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Joined
May 23, 2022
Messages
155
Are "playable"" games generally reliable? Not really.
Are "unsupported" games doomed for failure? It will depend on its development/marketing team on how they will make a turning point to get and keep players engaged.
What about "unknown" games? It can potentially garner an audience if someone will make an effort to spread news about the game and how it works. Or like what we usually see when big streamers play "no-name" games, they can ask their followers to play.
 
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